==== GENTECH ====

 

Bio-organic Armour Enhancement. To combat the ingenious cyberware

body replacements of the future cyber armies, the Gen originally

developed the Bio-organic Armour Enhancement to facilitate their

own protection from attack, by bonding specially engineered microbes

to pieces of armour. These microbes, once placed on armour, would

begin to digest the armour, but because they would not be under

the specific culture conditions in-which they were orignally grown,

the microbes would die. When the genetically engineered microbes

died on the armour, the now slightly molten armouring material

would rebond with itself and the compounds in the microbes, forming

an even greater bond between molecules and thus giving the armour

added strength. This allowed it to last longer in battle before breaking.

Gentech may utilize this power through the Armour Enhancement

experiment, which has 10 phases. Capsules which contain the bonding

microbes can be supplied in the infusion center for 1000 coins per

capsule. When a piece of armour is treated with the microbes,

the number of capsules which corrispond to the current phase of

the power will automatically be used. When the bonding process

is complete, the armour will become slightly stronger (based on

phase) and will last longer in battle. It has been rumored that

very high phases of Armour Enhancement may lead to specialized

effects when armours are enhanced.

Note: A Gentech may only have 2 times their rank in E-capsules

at any one time, and they may only use the 'resupply' command

in the infusion center once per guild reset (Current number

of capsules and the ability to resupply is shown in genstat).

Once a piece of armour has been enhanced, it can not be enhanced

again, and some pieces of armour will resist being enhanced.

 

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